Q&A with Steve Mann
Steve Mann, University of Toronto professor and IEEE Senior Member, built the first wearable computerized-vision system before he started high school. In this interview, he discusses augmented, mixed, and virtual realities, his earliest innovations in the field, important ethical considerations, and more. Furthermore, Steve touches on the value of organizations like IEEE in today's field of advanced digital realities.
Optimizing the Physical Activity Level in VR Games
A new plug-in that uses exercise intensity-driven level design aims to help make the VR gaming experience more enjoyable and less exhausting by automatically generating game levels optimized to the player’s desired physical exertion.
VR Theater Aims to Speed Immersive Movie Development Time
Theaters with 270 degree screens are engaging audiences with immersive experiences but the films are difficult to develop. VR Theater helps developers simulate the experience and speed movie development time.