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Q and A with Steve Mann

Q&A with Steve Mann

Steve Mann, University of Toronto professor and IEEE Senior Member, built the first wearable computerized-vision system before he started high school. In this interview, he discusses augmented, mixed, and virtual realities, his earliest innovations in the field, important ethical considerations, and more. Furthermore, Steve touches on the value of organizations like IEEE in today's field of advanced digital realities.

Read more at Beyond Standards

Feature Article

Optimizing the Physical Activity Level in VR Games

Optimizing the Physical Activity Level in VR Games

A new plug-in that uses exercise intensity-driven level design aims to help make the VR gaming experience more enjoyable and less exhausting by automatically generating game levels optimized to the player’s desired physical exertion.

Read more at IEEE Xplore

Technology Spotlight

VR Theater Aims to Speed Immersive Movie Development Time

VR Theater Aims to Speed Immersive Movie Development Time

Theaters with 270 degree screens are engaging audiences with immersive experiences but the films are difficult to develop. VR Theater helps developers simulate the experience and speed movie development time.

Read more at IEEE Xplore