What's New

 

IEEE TTM 2018 Videos

IEEE TTM 2018: Mixed Reality Panel - Part 1IEEE TTM 2018: Mixed Reality Panel

IEEE Technology Time Machine (TTM) 2018 hosted a special panel on Mixed Reality, featuring top thought leaders and specialists in the fields of MR/AR/VR and related technologies. Access videos of the panel below:

 

Digital Transformation

Digital Transformation

Digital Transformation - Blog series by Roberto Saracco

In this blog series, Roberto Saracco examines the Digital Transformation and its overarching impacts. The shift from the economy of atoms (scarcity) to the economy of bits (abundance) is leading to major disruptions across many industries. Two IEEE Future Directions initiatives have been working on crucial components of the Digital Transformation, Digital Reality (AR and VR) and Symbiotic Autonomous Systems (Digital Twins). Read more below:

Digital Transformation – Scarcity vs Abundance
Digital Transformation – Flanking bits to atoms
Digital Transformation – How many bits are needed?
Digital Transformation – Taking a broader view
Digital Transformation – The loss of value
Digital Transformation – Disruptions, Part II, Part III
Digital Transformation – Towards the Disruption
Digital Transformation – Distributed Digital Platforms

Read the IEEE Future Directions Blog for more daily insight on technological impacts

 

CES 2019

IEEE Live from CES 2019

IEEE: Live from CES 2019

What's new at CES this year? Check out IEEE's exclusive coverage of the event in our live blog, featuring the latest innovations being showcased on the trade show floor. This year, a special track on Immersive Entertainment includes exciting new developments in augmented and virtual reality.

Read more at IEEE Transmitter

 

 

IEEE Symbiotic Autonomous Systems White Paper

Explore the convergence between future Digital Reality technologies and Symbiotic Autonomous Systems in the following white paper:

IEEE Symbiotic Autonomous Systems White Paper II
IEEE Future Directions - October 2018

By S. Mason Dambrot, Derrick de Kerchove, Francesco Flammini, Witold Kinsner, Linda MacDonald Glenn, Roberto Saracco
Edited by Theresa Cavrak

This White Paper follows the first one produced in 2017 by the IEEE Symbiotic Autonomous Systems Initiative (SAS), extending it to address updated technologies and cover additional topics due to the evolution of science and technology. Additional white papers will follow because this is an area in continuous development.

The first examples of symbioses are already available in a number of areas and even now, these are impacting our economic system and way of life. The IEEE SAS Initiative takes a 360° view based on technology and standardization—the foundation of IEEE—and invites all interested constituencies to contribute complementary points of view, including economic, regulatory, and sociocultural perspectives. The transformation fostered by technology evolution in all paths of life requires planning and education by current and future players. Another goal of the initiative is to consider the future of education, given that these symbioses transform its meaning, making it both shared and distributed.

In this respect, the aims of this White Paper are to further develop the ideas presented in the first white paper: (1) to highlight impacts that are clearly identifiable today, and (2) to indicate emerging issues, thus providing a starting point to those involved in making public policy to understand the technical fundamentals, their evolution and their potential implications.

Note that this White Paper is intended to be self-contained, without requiring the reader to read the previous white paper.

Access the White Paper at the IEEE Symbiotic Autonomous Systems portal

 

IEEE Talks Digital Reality

Raj TiwariIEEE Talks Digital Reality: Q&A with Raj Tiwari

In our first IEEE Talks Digital Reality Q&A session, we spoke with Raj Tiwari, lead co-chair of the IEEE Digital Reality Initiative. Raj provided his insights on Extended Reality (XR) and its potential for changing how we live, work, learn and share, providing information on use cases for the technology and highlighting its importance for both enterprises and individuals as we move into a new transformational era.

Read more

 

 

IEEE Digital Reality Announces Collaboration with IEEE ICICLE XR SIG

IEEE ICICLE

IEEE Digital Reality is proud to collaborate with IEEE IC Industry Consortium on Learning Engineering (ICICLE). Learn more about the ICICLE XR for Learning and Performance Augmentation SIG, which aims to identify and build upon opportunities for supporting learning engineers to leverage current and future virtual reality (VR), augmented reality (AR), mixed reality (MR), and other XR technologies for supporting and enhancing learning and human performance in evidence-based and research-grounded ways.

Read more at the IEEE ICICLE website

 

 

IEEE Digital Reality Podcast Series

IEEE Digital Reality Podcast Series

Check out the first episode in our IEEE Digital Reality Podcast Series. Our first guest, Conor Russomanno, Director of Advanced Interfaces at Meta and co-founder and CEO of OpenBCI, shared his views on the future of AR and VR, brain computer interfacing, key challenges, and more!

Listen to the podcast

 

 

 

IEEE Digital Reality at AWE USA 2018

Advanced Broadcast Technology - Augmented World Expo (AWE 2018)Advanced Broadcast Technology: AR, VR, & XR Technologies and Development
Advanced Broadcast Technology

Advanced Broadcast Technology shows highlights of new technology in AR, VR, and MR at the 2018 Augmented World Expo. The episode features a short overview of the IEEE Digital Reality Initiative. The show also includes technology demonstrations from Animaker, Byond, Epson, Holosuit, Microsoft, NuHeara, Third Eye Gen, and Varjo. The 2018 AWE event was held in Santa Clara, CA.

Watch the video

 

 

News Articles

How Do We Build an Augmented and Virtual Reality Business Plan?
TechTarget - February 2019

Augmented and virtual reality is cutting edge, but that shouldn't be your sole reason to deploy it. IEEE member Todd Richmond outlines three principles for design in AR/VR planning.

Read more at TechTarget - IoT Agenda

 

Virtually Reality: Future Factories Run by Digital Twins
Phys.org - February 2019

"A*STAR has built a testbed for digital twins, the virtual counterparts of real manufacturing equipment. These factory innovations could help companies save huge amounts of time and money by predicting and adjusting for their partner machine's condition on the go."

Read more at Phys.org

 

VR for Your Ears: Dynamic 3D Audio Is Coming Soon
IEEE Spectrum - January 2019

"Today the technology to create the visual component of these virtual-reality (VR) experiences is well on its way to becoming widely accessible and affordable. But to work powerfully, virtual reality needs to be about more than visuals. Unless what you are hearing convincingly matches the visuals, the virtual experience breaks apart."

Read more at IEEE Spectrum

 

Four Commercial Uses of Smart Garments
The Institute - January 2019

Bose, New Balance, and others are making clothing and accessories that can help improve our lives

"Soon enough, your clothing and accessories might be smart enough to monitor your body temperature, prevent you from getting skin cancer, answer your questions, and keep you from getting injured on the job. Here are four items that are doing just that."

Read more at The Institute

 

Access past articles below.